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Create wiki page. All threads Latest threads New posts. Forum list. Search forums. Log in. JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding. Rick and Morty: A Review. Like the comic series, the box set is co-written by Jim Zub and features new art by Troy Little.

Or maybe you're even a group of adventurers. Why are you here? No one cares. Don't tell me your back story. We're here to kick ass and find treasure. That's your motivation. Now get ready to roll! Last edited by a moderator: Nov 25, Beth Rimmels.

Beth Rimmels is a journalist, editor, and marketing professional. Ruin Explorer Hero. Last edited: Nov 25, Emirikol Prime Explorer. Ruin Explorer said:. True but I feel like the chance has passed there.A super long range Rogue could be interesting.

Using a longbow that has max range of Take Weapon Master to gain proficiency with the longbow and Sharpshooter to ignore the long range penalty. You don't even need the long bow to do this effectively. I play a primarily ranged rogue mostly out of necessity. My magic friends love big splashy AoE spells. Being able to shoot, move, and hide means you can attack with advantage and deal sneak attack damage on almost all of your attacks.

We've had numerous encounters where our enemies never even knew I was there. Also a disclaimer. Your DM will hate you if you employ this tactic. Be prepared for lots of traps, AoE effects, saving throws, and generally getting hit with checks your DM knows you're shit with as a form of karmic retribution.

You will absolutely deserve every single one of them. Take sharpshooter, and if you take magic initiate you can get Find Familiar as your first level spell. Use an owl with the flyby help action to get advantage on one of your ranged attacks per round, and if that fails then just shoot an enemy that's within 5 feet of an ally. Your Familiar acts independently of you, but it always obeys your commands.

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In combat, it rolls its own initiative and acts on its own turn. A familiar can't attack, but it can take other actions as normal. Alternatively, you can aid a friendly creature in attacking a creature within 5 feet of you. You feint, distract the target, or in some other way team up to make your ally's attack more effective. If your ally attacks the target before your next turn, the first attack roll is made with Advantage. Your owl can fly 30 ft.

You then get advantage Sneak Attack on your turn. One of the players in a campaign I am running is using this build. Its pretty strong so far, waiting to see how it scales.

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Instead of Ranger, take 3 levels of Fighter EK. One of the EK spells is not school restricted and can be Find Familiar. And Archery fighting style, of course. It also has like 2 HP and 11 AC.

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It looks good on paper but any sane DM isn't going to have enemies just ignore an owl that keeps flying in their face to distract them. It acts on your turn instead of taking its own initiative, and its movement requires no action from you. You want to sacrifice one of your attacks to gain advantage on your next attack? Why would you ever do that? You roll two 20s either way, either way, the only difference is sacrificing one attack for advantage means if both 20s would have hit, you only get to hit once.

And you are also losing 3d6 sneak attack damage by investing 5 levels into ranger instead of rogue. Let's see. He's very capable in combat. A bit of a jerk but actually pretty charismatic. Reluctantly saves friends asses often. Gives it all for his cause.By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service.

Home Questions Tags Users Unanswered. Questions tagged [dnd-5e]. Ask Question. Learn more… Top users Synonyms 3. Filter by. Sorted by. Tagged with. Apply filter. How do you travel to the deep ethereal?

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The spell etherealness teleports you only to the border ethereal, and every source I've read about the deep ethereal says you get there via the border ethereal when going through a "curtain". Astavie 13 2 2 bronze badges. How powerful is the suggestion spell? But the spell is only 2nd level so isn't too powerful and I work with my DM for Judgement calls Ansem The Forgotten 1 1 1 bronze badge.

Do goliaths have beards? Or maybe beards? Volo's Guide to Monsters says nothing about it, but every art of male goliath I saw show them with perfectly bold Ohar 4, 14 14 silver badges 50 50 bronze badges.

Is summoning an air elemental with the Censer of Controlling Air Elementals still a concentration spell? Items that let you cast a spell through them e. ActiveNick 1 1 gold badge 5 5 silver badges 20 20 bronze badges. Can the Gaseous Form spell be used to expand the area affected by the warlock's Cloak of Flies eldritch invocation?

The aura extends 5 feet from you CWallach 3 3 bronze badges.Adventure hooks, Campaigns hooks and many more features for you to keep your game flowing. DM for DnD Solo Players was developed to help others keep their solo games flowing, without having to think a lot and create everything from scratch. It helps you to randomly generate magic items, generate random npc's and most important, random adventure hooks and campaign hooks, which was the core idea that started it all.

It also has an interactive battle map! NET Framework Runtime, download. Donate: Paypal. I recommend it to every player out there, solo player or dm. Helped me during sessions, saving me from random decisions my players made. Adventures await you! Magic Items Get your gear done with powerful items. Battle Map Interactive battle map, watch yourself destroying monsters.

And much more! About the project DM for DnD Solo Players was developed to help others keep their solo games flowing, without having to think a lot and create everything from scratch. It has 22 features waiting for you. Keep your solo gaming experience to the best! See Documentation.

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Many of the spells focus on summoning, and the tattoos allow you to ink magic onto your very skin More info. Wesley Schneider. Unearthed Arcana presents three new subclasses for you to playtest: the College of Creation for the bard, the Unity Domain for the cleric, and the Clockwork Soul for the sorcerer Unearthed Arcana leaps into with four new subclasses for you to try out: the Path of the Beast for the barbarian, the Way of Mercy for the monk, the Oath of the Watchers for the paladin, and the Noble Genie for See More Articles.

Skip to main content. Stay Safe. Unearthed Arcana View modes. Wesley Schneider Unearthed Arcana presents three new subclasses for you to playtest: the College of Creation for the bard, the Unity Domain for the cleric, and the Clockwork Soul for the sorcerer Wesley Schneider Unearthed Arcana leaps into with four new subclasses for you to try out: the Path of the Beast for the barbarian, the Way of Mercy for the monk, the Oath of the Watchers for the paladin, and the Noble Genie forIf you'd like to edit, please send a private message to the admin and she'll get back to you eventually.

Please join if you want to help add recent UA to the wiki! Share on. You should be logged in to clone a site. The Artificer Makers of magic-infused objects, artificers are defined by their inventive nature. They see magic as a complex system waiting to be decoded and controlled.

Instead of ephemeral spells, they seek to craft durable, useful, marvelous magical items. The Barbarian For some, their rage springs from a communion with fierce animal spirits.

Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength. The Bard Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds.

The bard is a master of song, speech, and the magic they contain. The Cleric Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the gods they serve, clerics strive to embody the handiwork of their deities.

No ordinary priest, a cleric is imbued with divine magic. The Druid Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will. The Fighter Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat.

They are well acquainted with death, both meting it out and staring it defiantly in the face. The Monk Monks are united in their ability to magically harness the energy that flows in their bodies.

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Whether channeled as a striking display of combat prowess or a subtler focus of defensive ability and speed, this energy infuses all that a monk does. The Paladin Whether sworn before a god's altar and the witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladin's oath is a powerful bond.

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The Ranger UA Revision Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.

Rune magic is exceedingly rare: some of its secrets have been lost, and what lore remains is jealously guarded. Few rune scribes share their lore with others. Indeed, most rune scribes take on new students only if doing so allows them to gain access to a forgotten or missing rune. The Rogue Rogues rely on skill, stealth, and their foes' vulnerabilities to get the upper hand in any situation.

They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party.

The Sorcerer Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer.By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service.

Home Questions Tags Users Unanswered. Questions tagged [dnd-5e]. Ask Question. Learn more… Top users Synonyms 3. Filter by.

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Sorted by. Tagged with. Apply filter. David Curp 31 3 3 bronze badges. Are victims of the spell Stinking Cloud able to move out of it? The pertinent part of the spell description for Stinking Cloud that has me curious is: Each creature that is completely within the cloud at the start of its turn must make a Constitution saving Can goblin food of poor quality cause some sort of damage?

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Orlyyn 5 5 bronze badges. Prices of magic items [closed] My Party Went into a magic shop our dm and us was wondering how to set prices not at original price. Dragonslayer 1 2 2 bronze badges. What damage type and value is caused when a character is stretched? Yuval Amir 6 6 bronze badges. Does Charm Person break if the charmed person's minions are attacked?

I'm trying to clarify with my players what is the effect of charm person on a very particular situation: Combat starts, player engage some zombies in battle and kill one of them via arrows. Does the 3rd part of Shield Master continue working against multiple, same-source effects?

If you use the 3rd part of the Shield Master Feat; If you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you can use your reaction to take no Grond 1 1 silver badge 13 13 bronze badges. Does a paladin's Aura of Protection grant summons a bonus to save vs. Eric Frechette 71 3 3 bronze badges.

Are there any ways to restore your ability to cast Wish after suffering from the stress described in the final paragraph and losing your ability to cast it? From the description: The stress of How can I maximize the number of cantrips for an Eldritch Knight? An eldritch knight only gets 2 cantrips to start.


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